For example if you just step back a bit from the brightly lit balcony area it looks like this: What you have on the first screenshot can be caused by other light sources like the sun (you know, the game ends at dawn so the end boss fight is supposed to be bright) or by the glow of Sharaman's sword, it's not really something you see throughout the whole game. The rest I think are mostly just decals when destroying objects and things like that.Īlso it's worth noting that since bloom depends on the scene and T2T came out in a time when bloom was a very new thing it didn't look awesome in a lot of games. Well, for starters the game has a fairly unique way to handle brightness in that it switches the brightness levels around depending on where you're at on PC, you lose that on low (that's why your second screenshot appears much darker and contrasty).
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